I was searching for methods and techniques of designing a model / crease pattern and I found that there are some major tools, techniques and theories in this field. here are the results/list I came up with:
1. a software called Treemaker for designing uni-axial bases.
2. Tree theory which I believe Treemaker is based on this theory. ( I am not sure whether it implies to non-uni-axial bases or not)
3. Origamaizer (software) for designing polyhedrons.
4. a technique called Box pleating.
5. 22.5 degree folding.
I wanted to know if the list goes on or it's all just that.
Moreover I think the last one is the most intuitive way for designing a CP by hand.also I need information on the last technique. how does this works and people design their model based on 22.5 degree?
Thanks