Gallery of Cephalopod
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- origamimasterjared
- Buddha
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- Super Member
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- Super Member
- Posts: 137
- Joined: April 12th, 2009, 6:46 pm
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- Super Member
- Posts: 137
- Joined: April 12th, 2009, 6:46 pm
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- Super Member
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- Joined: April 12th, 2009, 6:46 pm
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- Super Member
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I love that rabbit! the pose really adds to it. The grasshopper looks much better too.
Flickr account:
http://www.flickr.com/photos/origamizoraz/
http://www.flickr.com/photos/origamizoraz/
- spiritofcat
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Thank you for your interest and compliments Wizmatt!
Really, I have all sorts of ways of designing. A lot of my models come from accidental bases that crop up when I fiddle with paper (I find this irresistable lol). I think to myself, hmm, this has correct number of flaps for whatever, and I play around with the proportions to get the most conveniant base.
Then it is a matter of shaping-- my absolute favourite part of doing a model. I try many different ways of shaping, then I pick the best style.
Sometimes I look at a creature and immediately want to design one. My hunched egret is an example of this. Then I think, out of all the techniques I know, how will I get the long legs and toes? In this case, I used a frog base to make the legs and then sunk it (like in my grasshopper CP) etc etc.
My advice is: wherever there is paper, fiddle with it! You will get many small revelations which will be hugely useful later on and also gives you a better understanding of how paper works.
Also you get accidental bases which you can then play around with to make a desired animal out of it.
Also look at the crease patterns of other designers and think 'where are the legs etc etc). This also helps understanding.
These are just my experiences and there are probably a hundred better ways of designing. There are far better folders out there than me who, I am sure, will be more than happy to help you
Really, I have all sorts of ways of designing. A lot of my models come from accidental bases that crop up when I fiddle with paper (I find this irresistable lol). I think to myself, hmm, this has correct number of flaps for whatever, and I play around with the proportions to get the most conveniant base.
Then it is a matter of shaping-- my absolute favourite part of doing a model. I try many different ways of shaping, then I pick the best style.
Sometimes I look at a creature and immediately want to design one. My hunched egret is an example of this. Then I think, out of all the techniques I know, how will I get the long legs and toes? In this case, I used a frog base to make the legs and then sunk it (like in my grasshopper CP) etc etc.
My advice is: wherever there is paper, fiddle with it! You will get many small revelations which will be hugely useful later on and also gives you a better understanding of how paper works.
Also you get accidental bases which you can then play around with to make a desired animal out of it.
Also look at the crease patterns of other designers and think 'where are the legs etc etc). This also helps understanding.
These are just my experiences and there are probably a hundred better ways of designing. There are far better folders out there than me who, I am sure, will be more than happy to help you

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- legionzilla
- Forum Sensei
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